10-28-2007, 01:26 PM
I purchased Origins at Essen and we just tried it out today in a three player game. Although the rules seem clear enough, we seemed to get very bogged down. Markers tended to clog up Innovation and Population got to the point where we would regularly fail our Stabilization. Here are some specific questions:
1) In Era 1 - does stabilization ever apply? You are not yet on to the flipped brain card so you don't have dark ages and golden ages.
2) How soon should you move to Era II? I believe we moved too quickly and didn't have the resources to fare well there. We had a lot of "nothing" turns while we waited to cycle through some cards that finally gave us something we could do. (This was also somewhat true in Era I but was even more agonizing in Era II.
3) If you are in the dark ages can you still suffer the effects of missing the stability roll? You can easily get into a cycle where you have only 1 action (1 innovation) a turn usually with nothing you can do to improve your situation and eventually you miss your stability roll again which sets you back by lose of men on the board and cards suppressed.
4) Can you gain face up cards while in the dark ages or does everything stay flipped over until you are in a golden age?
We have several more similar questions, but all this may be best answered with a detailed play by play example of several turns to clarify the flow of play and the consequences of various effects.
Thanks in advance for any help!
1) In Era 1 - does stabilization ever apply? You are not yet on to the flipped brain card so you don't have dark ages and golden ages.
2) How soon should you move to Era II? I believe we moved too quickly and didn't have the resources to fare well there. We had a lot of "nothing" turns while we waited to cycle through some cards that finally gave us something we could do. (This was also somewhat true in Era I but was even more agonizing in Era II.
3) If you are in the dark ages can you still suffer the effects of missing the stability roll? You can easily get into a cycle where you have only 1 action (1 innovation) a turn usually with nothing you can do to improve your situation and eventually you miss your stability roll again which sets you back by lose of men on the board and cards suppressed.
4) Can you gain face up cards while in the dark ages or does everything stay flipped over until you are in a golden age?
We have several more similar questions, but all this may be best answered with a detailed play by play example of several turns to clarify the flow of play and the consequences of various effects.
Thanks in advance for any help!